Thursday, January 23, 2020
Virtual Reality - A one way ticket? :: essays papers
Virtual Reality - A one way ticket?    Virtual Reality is considered one of the most exciting technologies  today, constantly evolving and improving. According to Eric Drexler, a  world known pioneer in this field, VR is "A combination of computer and  interface devices (goggles, gloves, etc.)  that present a user with the  illusion of being in a three dimensional world of computer generated  objects."  The term ^virtual reality,^ is not finite in its meaning,  but generally includes desktop VR, immersion VR, where the goggles and  gloves are used, and projection VR.    The virtual reality technology is not yet perfect and still too  expensive for the common man. The use of high-end VR is mainly  restricted to larger companies, and to special areas such as medical  surgery and pilot training. Home users are limited to desktop virtual  reality programs, which lets them navigate in three-dimensional worlds,  but seldom gives the feeling of actually being there. The entertainment  industry has yet to embrace the technology in full scale, but in his  book ^Virtual Reality^ Howard Rheingold states ^Used today in  architecture, engineering and design, tomorrow in mass-market  entertainment, surrogate travel, virtual surgery and cybersex, by the  next century ^VR^ will have transformed our lives.^    Will VR cause people to lose their grip on the real world, or is it  just a continuation of previous developments that took people to  imaginary places?    People seem to always have escaped to ^imaginary worlds^, to get a way  from the stress of real life and to relax. We have all experienced  Greek theatre, read novels and been to the cinema, and lived ourselves  into fiction stories that we identify with. Our imagination creates a  fiction world, which leads us away from real life for a moment of time.  In our own utopia, we forget contemporary problems of reality.    Even though the virtual reality technology creates a utopia for us to  explore, it is in a lot of ways different from other developments we  know so well today. June Deery, from the Rensselaer Polytechnic  Institute in Troy says ^whereas in fiction we imagine and empathize, in  cyberspace we are supposed to ^actually^ step into the other world.^  This means that the other world is not created in our minds, but is  already there. We have to move in that world and take part in it, not  only with our mind, but by using our senses, such as seeing, hearing  and touching. These are our navigation tools. This world is imaginary  in the way that it is not of something real, but a result of the  programmer of that worlds imagination. It is ^virtual.  					    
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